Every Steering Wheel you'll ever need
No products in the cart.
Home Ā» Guides Ā» Wheelbase settings for BeamNG.drive
Back to blog
(Updated for RaceHub 4.0)
If speaking Swedish makes IKEA furniture assemble itself, then speaking Danish might just make your sim rig put itself together and automatically configure all your wheelbase settings. Our force-feedback wizard has returned with the perfect settings for your favorite simulator, BeamNG.drive ā a game that excels in soft-body physics, rallying, road- and track racing, and car-crashing mayhem. Ā
While the game is incredibly realistic when it comes to the inner and outer workings of all types of cars, getting the right settings is crucialāand weāve got you covered! Remember that these settings are intended to be a stepping stone for further fine-tuning. Try our settings and adjust them according to your preferences.Ā
This setup has been created to suit all three of our wheelbases. However, we will provide specific settings for specific wheelbases in certain cases.
Steering Range: 1800Ā° (you will match this with the in-game settings below)Ā
Damping: 7% (The game can get very violent with the FFB, so 7% will be fitting for whatever might happen.)Ā
Overall Force (Forte and Invicta Wheelbases): 14 NmĀ
La Prima: 12.0 Nm (The La Prima Wheelbase is slightly less powerful than the others, so weāve turned it to its maximum. This setting is very much up to personal preference, so make sure to finetune it to your liking.)Ā
Bumpstop Hardness: MediumĀ
Friction: 0%Ā
Torque Behavior Prediction: OffĀ
Bumpstop Range: 0Ā°Ā
Inertia: 0%Ā
Torque Acceleration Limit: 3.0 Nm/msĀ
High Frequency Limit: No LimitĀ
Cornering Force Assist: 0%
Anti-Oscillation: 0%Ā
Now youāre all set in RaceHub.Ā
Letās look at the in-game settings in BeamNG.Ā
In āOptionsā, go to āControlsā -> āForce Feedbackā ā here you will find headline āSteering (axis/mouse)āĀ
Change the following:Ā
Steering angle: 1800Ā° (same as in RaceHub settings)Ā
1:1 behaviour: NormalĀ
Inverted Axis: UncheckedĀ Ā
Linearity: 1Ā
Deadzone (rest): 0Ā
Deadzone (end): 0Ā
Afterwards, roll down to āForce Feedback Configurationā.Ā
Enabled: CheckĀ
Inverted: UncheckedĀ
Strength: (for Forte and Invicta Wheelbases): 140Ā
Strength: (for La Prima Wheelbase): 150Ā
Steering lock strength: 34%Ā
Side acceleration strength: 0%Ā
Reduce Strength while parked: CheckedĀ
Use Logitech features: UncheckedĀ
Smoothing: 20%Ā Ā
We suggest that users finetune this. Raising the value may for example result in a loss of the feeling of when the car oversteer, while lowering it may make the FFB more violent.Ā
At 20 it is possible to feel and control oversteer, but for some cars it may get too uncontrollable. If it gets too uncontrollable, we suggest trying 30% or 40%. Experiment with this value for different cars.Ā Ā
Automatic secondary smoothing: CheckedĀ
Update rate: AutomaticĀ
Update type: FastĀ
Use response Correction Curve: UncheckedĀ
If you want a deeper explanation of the different settings, check out the iRacing Guide. If you donāt use BeamNG, you can find wheelbase guides for other games here:Ā
Assetto CorsaĀ
Assetto Corsa CompetizioneĀ
Automobilista 2Ā
EA Sports WRC (2024)Ā
F1 23Ā
F1 24Ā
iRacingĀ
rFactor 2Ā
Richard Burns RallyĀ
Le Mans UltimateĀ
Havenāt got the gear for the job. Look no further šĀ